More questions about sound sets

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pranaearth
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More questions about sound sets

Post by pranaearth »

Hello,
I'm looking for more clarification about loading programs/combis and wavesequences.

I'm not worried about external samples just yet.

I have a bunch of free Programs/Wavesequences/Combis, as well as 1 or 2 purchased sets. (None with sample data)

When I go to load set #1, a default location is given to where this set will be loaded.

I understand that I can change that location and load the set anywhere in a user bank that I want.

Will all the wavesequences be put in the correct location as well, and not overwrite anything that is already there?

Will the internal pointers to the internal samples be intact?

Now if set #1 had only 8 programs, and 3 wavesequences, I have all this extra space left in the bank.

So I go to load Set #2, and I decide to fill that user bank, so I choose to start loading in the set immediately where set #1 ends.

Will those wavesequences be put in the correct location and not overwrite any pre existing, as well as the internal pointers to the samples and wavesequences?

I've decided to really start delving into my Kronos, and I need to get all this basic stuff sorted first.

As always, you all here are the best, and I learn so much from you every day.
Thanks in advance!
P
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Post by Rich Z »

Heck, I've finally progressed to the point myself where I am playing around with trying my hand at loading in new programs. I have a K2, and most of the ones I have successfully (I think) loaded seem to work fine, but the drum track included with them is all screwed up. Sounds like the track is pointing to the wrong link because it sounds the same as when you play a MIDI file and have an instrument incorrectly tied to the drum track.

So I figure I'm doing something fundamentally wrong, and am balking at going further and possibly screwing something up in the stock loading. I've found bits and pieces here and there about loading in sound sets, but nothing that seems "baby step" enough to give me a nice warm and fuzzy about thinking I'm doing this the way it's supposed to be done. Obviously the drum track issue is a sort of flag on the field telling me that I'm doing SOMETHING wrong. Oh yeah, that and the fact that when I try to preview some of the sound sets in DISK mode, they won't work at all for me to allow me to hear what they sound like prior to loading them onto the K.

Is there a tutorial somewhere explaining all the permutations of loading in sound sets, individual programs, combis, etc.?
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Post by Pedja »

Download PCGTools v.2.7: http://pcgtools.mkspace.nl/
With this tool you can do many thins in your computer. It's make life with Kronos much more easier.
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Post by michelkeijzers »

Pedja wrote:Download PCGTools v.2.7: http://pcgtools.mkspace.nl/
With this tool you can do many thins in your computer. It's make life with Kronos much more easier.
Thanks for mentioning.

Note that wave sequences/drum kits will not be copied, so you should do this manually (make sure you don't overwrite existing).

For programs, combis, set lists, y ou can use PCG Tools; references are automatically fixed.

Always make a backup before.
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Post by QuiRobinez »

Rich Z wrote: Obviously the drum track issue is a sort of flag on the field telling me that I'm doing SOMETHING wrong. Oh yeah, that and the fact that when I try to preview some of the sound sets in DISK mode, they won't work at all for me to allow me to hear what they sound like prior to loading them onto the K.

Is there a tutorial somewhere explaining all the permutations of loading in sound sets, individual programs, combis, etc.?
You aren't doing things wrong, see my answer on another thread which explaines the steps you can take:
http://www.korgforums.com/forum/phpBB2/ ... 487#644487
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Post by Rich Z »

QuiRobinez wrote:
Rich Z wrote: Obviously the drum track issue is a sort of flag on the field telling me that I'm doing SOMETHING wrong. Oh yeah, that and the fact that when I try to preview some of the sound sets in DISK mode, they won't work at all for me to allow me to hear what they sound like prior to loading them onto the K.

Is there a tutorial somewhere explaining all the permutations of loading in sound sets, individual programs, combis, etc.?
You aren't doing things wrong, see my answer on another thread which explaines the steps you can take:
http://www.korgforums.com/forum/phpBB2/ ... 487#644487
Hmm, OK, so I just read that post you referred to above, and quite honestly, I'm baffled by the implications. Does this mean that all, or nearly all, of the sound sets offered (both free and sold) will not work properly for the Kronos 2 if they were designed for the earlier models? THAT is what I have been running into myself?

Firstly, how would I KNOW which sound sets ARE compatible with the K2? Will they be indicated in some fashion to prospective buyers? With the freebies, I expect that I might have to deal with some warts, but for a package that I might pay a few hundred dollars for, I certainly would not be happy about that turn of events. Which would be pretty much guaranteed to be an understatement. I was actually eyeballing a couple of sets i wanted to buy, but I guess I need to let the fallout settle first.

Secondly, although I realize that probably no one here sat at the table at Korg headquarters when they made the decision to screw up the compatibility of earlier sounds sets with the current Kronos, any guesses as to WHY they would have taken that sort of step? Surely they were aware of this wrinkle but decided to go ahead with it anyway.

So, speaking of which, how many of the sound sets being sold through Korg are 100 percent compatible with the K2 right now? Did they at least give those developers a heads up beforehand so they would start fixing their own offered products?

So I guess referencing the above mention post explaining what is going on, my choice is to go with Option 3. To have to swap the brains of the Kronos around depending on the compatibility of the sound set wanted to be used at the moment just seems awkward to me.
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Post by pranaearth »

Pedja wrote:Download PCGTools v.2.7: http://pcgtools.mkspace.nl/
With this tool you can do many thins in your computer. It's make life with Kronos much more easier.
I have a Mac so I can't run PCG tools.
And I don't want to run an emulator.
I'm still waiting for a stalwart Mac programmer to make a Mac version of your great app.

So I have to manually transfer over the wavesequences and drumkits?
Boy thats a pain in the a$$.

But thanks for the quick and helpful replies!

P
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Post by StephenKay »

Rich Z wrote:Firstly, how would I KNOW which sound sets ARE compatible with the K2? Will they be indicated in some fashion to prospective buyers? With the freebies, I expect that I might have to deal with some warts, but for a package that I might pay a few hundred dollars for, I certainly would not be happy about that turn of events. Which would be pretty much guaranteed to be an understatement. I was actually eyeballing a couple of sets i wanted to buy, but I guess I need to let the fallout settle first.
Our combi-only KARMA-fied sound sets are now produced and delivered in two formats: one for the older Kronos/Kronos-X program order, and one for the new Kronos 2 program order. Yes, it's a pain in the butt. ;)

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Post by michelkeijzers »

pranaearth wrote:
Pedja wrote:Download PCGTools v.2.7: http://pcgtools.mkspace.nl/
With this tool you can do many thins in your computer. It's make life with Kronos much more easier.
I have a Mac so I can't run PCG tools.
And I don't want to run an emulator.
I'm still waiting for a stalwart Mac programmer to make a Mac version of your great app.

So I have to manually transfer over the wavesequences and drumkits?
Boy thats a pain in the a$$.

But thanks for the quick and helpful replies!

P
I also wish there would be a Mac programmer willingly to do so. I hope in the future .NET can be used to make a Mac version easily and Apple allows to create Mac apps on a non-Apple machine in an easy way.

Normally wavesequences and drum kits don't overlap afaik, so the biggest set can be used (by manually loading int he synth).
Image
Developer of the free PCG file managing application for most Korg workstations: PCG Tools, see https://www.kronoshaven.com/pcgtools/
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Post by GregC »

Rich Z wrote:
QuiRobinez wrote:
Rich Z wrote: Obviously the drum track issue is a sort of flag on the field telling me that I'm doing SOMETHING wrong. Oh yeah, that and the fact that when I try to preview some of the sound sets in DISK mode, they won't work at all for me to allow me to hear what they sound like prior to loading them onto the K.

Is there a tutorial somewhere explaining all the permutations of loading in sound sets, individual programs, combis, etc.?
You aren't doing things wrong, see my answer on another thread which explaines the steps you can take:
http://www.korgforums.com/forum/phpBB2/ ... 487#644487
Hmm, OK, so I just read that post you referred to above, and quite honestly, I'm baffled by the implications. Does this mean that all, or nearly all, of the sound sets offered (both free and sold) will not work properly for the Kronos 2 if they were designed for the earlier models? THAT is what I have been running into myself?

Firstly, how would I KNOW which sound sets ARE compatible with the K2? Will they be indicated in some fashion to prospective buyers? With the freebies, I expect that I might have to deal with some warts, but for a package that I might pay a few hundred dollars for, I certainly would not be happy about that turn of events. Which would be pretty much guaranteed to be an understatement. I was actually eyeballing a couple of sets i wanted to buy, but I guess I need to let the fallout settle first.

Secondly, although I realize that probably no one here sat at the table at Korg headquarters when they made the decision to screw up the compatibility of earlier sounds sets with the current Kronos, any guesses as to WHY they would have taken that sort of step? Surely they were aware of this wrinkle but decided to go ahead with it anyway.

So, speaking of which, how many of the sound sets being sold through Korg are 100 percent compatible with the K2 right now? Did they at least give those developers a heads up beforehand so they would start fixing their own offered products?

So I guess referencing the above mention post explaining what is going on, my choice is to go with Option 3. To have to swap the brains of the Kronos around depending on the compatibility of the sound set wanted to be used at the moment just seems awkward to me.
its on the backs of the 3rd party authors. They will adjust to the marketplace if they choose to with 2 versions. If they don't clarify they do 2 versions, I would assume they only do the legacy or 1st Gen and X format.

I am picky about what I load or purchase for my Kronos, so its not an issue for me.
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Post by Rich Z »

GregC wrote: I am picky about what I load or purchase for my Kronos, so its not an issue for me.
Yeah, I hear that! I've listen to a few of the sound sets available, and honestly there are some individual sounds I REALLY like, and others I would never have any use for. I wish that a sort of "buffet style" selection list were available where I could just select and pay for the actual sounds and/or combis I actually want could be accomplished. And I can tell that some developers obviously have WAY different tastes in music than I do. :)
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Post by scottgblood »

michelkeijzers wrote:
pranaearth wrote:
Pedja wrote:Download PCGTools v.2.7: http://pcgtools.mkspace.nl/
With this tool you can do many thins in your computer. It's make life with Kronos much more easier.
I have a Mac so I can't run PCG tools.
And I don't want to run an emulator.
I'm still waiting for a stalwart Mac programmer to make a Mac version of your great app.

So I have to manually transfer over the wavesequences and drumkits?
Boy thats a pain in the a$$.

But thanks for the quick and helpful replies!

P
I also wish there would be a Mac programmer willingly to do so. I hope in the future .NET can be used to make a Mac version easily and Apple allows to create Mac apps on a non-Apple machine in an easy way.

Normally wavesequences and drum kits don't overlap afaik, so the biggest set can be used (by manually loading int he synth).
Hiya mate if you have an MSDN account you can download VS2015 which will allow you to build both Linux and IOS apps, but they do have a reliance on Mono, also there is limited support for cross platform Pinvoke, so if your using a lot of PInvoke your screwed :(

Cheers.
Scott
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Post by michelkeijzers »

scottgblood wrote:
michelkeijzers wrote:
pranaearth wrote: I have a Mac so I can't run PCG tools.
And I don't want to run an emulator.
I'm still waiting for a stalwart Mac programmer to make a Mac version of your great app.

So I have to manually transfer over the wavesequences and drumkits?
Boy thats a pain in the a$$.

But thanks for the quick and helpful replies!

P
I also wish there would be a Mac programmer willingly to do so. I hope in the future .NET can be used to make a Mac version easily and Apple allows to create Mac apps on a non-Apple machine in an easy way.

Normally wavesequences and drum kits don't overlap afaik, so the biggest set can be used (by manually loading int he synth).
Hiya mate if you have an MSDN account you can download VS2015 which will allow you to build both Linux and IOS apps, but they do have a reliance on Mono, also there is limited support for cross platform Pinvoke, so if your using a lot of PInvoke your screwed :(

Cheers.
My application is not based on Mono. I haven't checked recently, but I'm using WPF, LINQ and afaik both are not supported by Mono (yet).
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scottgblood
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Post by scottgblood »

michelkeijzers wrote:
scottgblood wrote:
michelkeijzers wrote: I also wish there would be a Mac programmer willingly to do so. I hope in the future .NET can be used to make a Mac version easily and Apple allows to create Mac apps on a non-Apple machine in an easy way.

Normally wavesequences and drum kits don't overlap afaik, so the biggest set can be used (by manually loading int he synth).
Hiya mate if you have an MSDN account you can download VS2015 which will allow you to build both Linux and IOS apps, but they do have a reliance on Mono, also there is limited support for cross platform Pinvoke, so if your using a lot of PInvoke your screwed :(

Cheers.
My application is not based on Mono. I haven't checked recently, but I'm using WPF, LINQ and afaik both are not supported by Mono (yet).
Linq is fully supported in mono but you are correct there is limited support for WPF :(
Scott
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