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Posted: Fri Oct 24, 2014 12:12 am
by AntonySharmman
Pa3XDK when I say no compression I mean in Pa3X reproduction since when recorded passed "over seas" !!!
Let's make some things clear here , I have a plenty of drum kits I use in Platinum edition , so I decided to create another two set for
this standalone pack , one Brush and a medium tuning classic DK more close to jazz-funk style with staccato dynamics SD and chose
my favorite David Weckl's old one I already had in 5 velocity layers that was close to my tastes and hopefully to the most of yours too ,
so when saying that this very simple demo is targeting people with knowledge of drums , it's absolutely true with no offense ,
that's why I willingly discuss about this to discover your tastes or needs , though I could ignore any about this since
the commercial response of this pack is just fine !
Nobody is trying to persuade the other here , I have my opinion as you have yours.
Therefore if you do not like my Snare choice , just do not purchase it ... so simple ! and still be friends

Posted: Mon Oct 27, 2014 1:32 pm
by Gianul
Please make me understand, you've been able to replace the DK factory sounds in ROM?, so this will not affect the space of RAM memory?
The studio sounds are dfinetly better then the factory ones. I like'd it !
Posted: Mon Oct 27, 2014 1:50 pm
by AntonySharmman
Nope ... I've never mentioned that , It's a custom SET that occupies 35 Mb of user's Ram and Factory resources will be untouched !
Posted: Tue Oct 28, 2014 2:01 pm
by congan2
I saw the LED is blink on the Joystick area of your Pa3X in the youtube video, How could you do to make it blinks like that? or it is just a fake blink from video software editor ?
Thanks
Posted: Tue Oct 28, 2014 3:04 pm
by AntonySharmman
congan2 wrote:I saw the LED is blink on the Joystick area of your Pa3X in the youtube video, How could you do to make it blinks like that? or it is just a fake blink from video software editor ?
Thanks

... . Ha , Ha ... Though it's very easy to do it with LEDs and a LF triangle oscillator , this is a flash AS2 effect I made !
Posted: Tue Oct 28, 2014 3:35 pm
by congan2
I am not a electrical man, and I am not familiar with it, Could you show me how to do that Flash AS2?
Thanks
Posted: Tue Oct 28, 2014 4:03 pm
by AntonySharmman
I didn't meant to confuse you but Flash is the well known graphics software , and the way this demo video effect was made.

Posted: Tue Oct 28, 2014 4:10 pm
by congan2
Ok thank you, Magic is reveal.....

Posted: Wed Oct 29, 2014 3:26 pm
by fResH_
Great work Anthony, but this samples does not fit my taste of drumkits. I would never use them even if I they were for free.
I would love to hear some other examples you put out, something more powerful of modern and have that big live feeling drums.
I prefer the tyros drums over this one, sorry.
PS. im not listening thrue some "crappy laptop speakers". Im listening thrue the sE Munro Egg 150 monitors.
Posted: Thu Oct 30, 2014 4:51 am
by AntonySharmman
Matthew we've already discussed it a few posts backwards ... I like real drums , you like
DSP-ed ... dead-end !
But you know , I like the "deep" knowledge of some folks , insisting on their superior monitors ... to listen of what ?
... an awful crappy Mp4 Youtube container of mp3 128 Kbps sound format ?
I've seen nobody here asking me for a lossless audio format link to listen to a decent audio format for this purpose !

Posted: Fri Oct 31, 2014 3:01 pm
by fResH_
AntonySharmman wrote:Matthew we've already discussed it a few posts backwards ... I like real drums , you like
DSP-ed ... dead-end !
But you know , I like the "deep" knowledge of some folks , insisting on their superior monitors ... to listen of what ?
... an awful crappy Mp4 Youtube container of mp3 128 Kbps sound format ?
I've seen nobody here asking me for a lossless audio format link to listen to a decent audio format for this purpose !

Yea I've read the discussion here.
Dont understand me wrong, I also like real drums, its just a matter of taste of how it should sound like.
Something that sounds like this perhaps,
https://www.youtube.com/watch?v=TRgWm78vstg#t=77
I dont doubt on your knowlegde, you know how to sort the frequencys of bass, drums etc etc out. No need to hear the demo in top quality. It didnt fall in my taste only.
I hope and encourages people like you that knows what they are doing to keep on, and fix something that fits everyone. good luck.
Posted: Fri Oct 31, 2014 4:09 pm
by AntonySharmman
fResH_ wrote:I hope and encourages people like you that knows what they are doing to keep on, and fix something that fits everyone.
Completely reasonable , and also "real drums" are listed in this YT demo !
I've sampled since many years the original DK brand that you can hear at "section Kit" part of this YT demo that
is also included in my commercial full packs of Pa3X , if you all really like it , I can make a standalone pack with this DK in near future !
Posted: Fri Oct 31, 2014 6:16 pm
by Dikikeys
The problem with a completely un-DSP'd kit is that the Korg doesn't have the needed effects architecture to apply the needed DSP to get the sound of the kit on a record (or even live). As you are probably aware, in just about any recording process, the drums will be EQ'd and far more importantly, COMPRESSED carefully to make the sound sit in the mix well. Not only with each component be individually compressed a certain amount (even if it's just the tape compression of recording to tape, which is still preferred in many studios over tracking through digital converters) but the overheads and room mikes will have compression on them.
After that is done, then the issue of room ambiance rears its head. Do Korg allow access to the same parameters that allow you to dial in or out the 'ambiance' recorded into the ROM samples? If not, sadly, the PA3X really doesn't have the DSP power to get a GOOD, natural drum room ambiance to dedicate to just the drum bus... And that makes a huge impact on whether a kit is perceived as 'real' or not, as it is impossible (unless your ear is as close to the kit as a close mike!) to hear a drumkit divorced from the room it is being played in.
This is possibly what I and others may be hearing. Perhaps these drums are just a little TOO close miked, and don't have the needed ambiance to sound realistic, but for me, there's just not QUITE enough space around them.
Drummers always want the drums to sound JUST like they hear them, but the fact is, nobody OTHER than the drummer hears them that way! The other guys in the band tend to hear more room than the drummer does (unless crowded right on top of him), the crowd out front hears a LOT more 'room' ambiance, and the FOH engineer (or recording engineer if it's a recording) is compressing them to a larger or smaller degree.
When you are creating samples for DAW VSTi drum libraries, sure, bone dry is acceptable, no EQ or compression is preferable, because the computer itself is powerful enough to apply the needed treatment (and there's enough memory to have a completely separate set of samples from the overheads and room mikes, to be blended in to taste) to get the full sound needed. But for an arranger, with far more limited resources, it really is necessary to apply at least SOME of this stuff to give the drums the ability to sit IN a mix.
Just my opinion, of course, but after decades of studio and live touring experience, it is what I have observed the true pros doing.
On a slightly different note, have you contacted anyone at the makers of BFD2 or Superior Drums (or any other TOTL drum VSTi) to license the drum sounds from these fabulous kits, Anthony? It seems like a great way to shortcut the production of some killer kits, and those VSTi's DO have all the ambiance mikes and drum compression tools to sound very live and professional... Might be worth a call.
Posted: Sun Nov 02, 2014 3:48 am
by AntonySharmman
Dikikeys wrote:
On a slightly different note, have you contacted anyone at the makers of BFD2 or Superior Drums (or any other TOTL drum VSTi) to license the drum sounds from these fabulous kits, Anthony? It seems like a great way to shortcut the production of some killer kits, and those VSTi's DO have all the ambiance mikes and drum compression tools to sound very live and professional...
This is entirely my Job ... I already have 5 stereo recordings per element like direct mic , top snare mic , SD bottom sordina mic ,
and 2 leakage samples towards other DK elements , that I mix to get the complete picture in an ambient kit in two stereo channels !
Procedure is always the same only the choice of elements differs , but remember that in Pa3X DK mode , we can't apply mixing
of ambient samples , nor Pa3X recognizes external samples markers , so this job is extremely difficult to be achieved there !
Therefore do not confuse VSTi script and mixing samples features I have when creating instruments there , with a poor , single sample
management of DK interface of Pa3X ! which means that a 'Killer' VSTi Drum Set when imported , will be heard more weak
than Pa3X factory DKs ! ( last year, a friend re-sampled BFD2 snares via ESC and sounded like a "Joke" in Pa3X ! )
Anyway , lately I work on a stereo image 'ambient sonar' trick that might overcome this issue , with already enhanced DK samples
via my studio gear , in order samples to be "ambient ready" with no Pa3X effects support !
Posted: Tue Nov 04, 2014 9:54 pm
by AntonySharmman
New Studio Drums & Bass v2 just completed and will be soon released , double compressed size 69 Mb , 6 velocity layers DK elements ,
5 recorded ambient stereo channels per element mixed in 2 stereo buss , with more powerful medium Snares.
Waiting for your comments ... did I approached your tastes this time ?
The following loss-less format demo is consisting from real time sample styles only on Pa3X Style mode.
<iframe width="615" height="300" scrolling="no" frameborder="no" src="
https://w.soundcloud.com/player/?url=ht ... "></iframe>