RADIAS Sounds In Sequencer
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RADIAS Sounds In Sequencer
Hello, I'm having a bit of a problem with getting the RADIAS programs to work in the Sequencer Mode. For some reason they won't play on any channel higher than 4 and it's really annoying me. Can anyone help so they work on the other channels?
- BasariStudios
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It clearly states in every Manual how many timbres you can use, for TRITON,
TRINITY or M3, RADIAS on M3 can do only 4, thats it.
TRINITY or M3, RADIAS on M3 can do only 4, thats it.
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The reason is that the Radias synth is only capable of so much. Each timbre requires a lot of computing power due to the high-def sound and lots of features. So it is only capable of producing 24 such sounds simultaneously (polyphony) and only 4 different programs simultaneously (multitimbrality).
Every synth on the planet has such limitations. The M3 has 120 note polyphony and is 16 part multitimbral - so you can't play 17 different sounds on it simultaneously. Although there are some virtual analog synths out there (eg. Access Virus, which by the way costs a ton of money) that have plenty of timbres and lots of polyphony, most virtual analog synth engines are a bit restricted here due to the high-computing-power requirements of each sound (ie. analog simulation and special features such as mod sequencers, oscillator sync etc.).
So it's not something that "they did" just to limit it, it's just the technical limitations of the Radias. Of course they could have put 8 Texas Instruments processors in there instead of 2 and get enough computing power for 16 timbres and 96 notes of polyphony, or make enough slots so that you could buy 4 EXB-Radias boards and mount them, but that would have been 4 times as expensive and not very attractive to most users.
So the bottom line is: every synth has limitations. You just reach a limitation of the EXB-Radias. But hey, at least you can assign different effects to all those 4 timbres. On the old MOSS board for Trinity and Triton all the sound from the expansion went through the same effects.
Every synth on the planet has such limitations. The M3 has 120 note polyphony and is 16 part multitimbral - so you can't play 17 different sounds on it simultaneously. Although there are some virtual analog synths out there (eg. Access Virus, which by the way costs a ton of money) that have plenty of timbres and lots of polyphony, most virtual analog synth engines are a bit restricted here due to the high-computing-power requirements of each sound (ie. analog simulation and special features such as mod sequencers, oscillator sync etc.).
So it's not something that "they did" just to limit it, it's just the technical limitations of the Radias. Of course they could have put 8 Texas Instruments processors in there instead of 2 and get enough computing power for 16 timbres and 96 notes of polyphony, or make enough slots so that you could buy 4 EXB-Radias boards and mount them, but that would have been 4 times as expensive and not very attractive to most users.

So the bottom line is: every synth has limitations. You just reach a limitation of the EXB-Radias. But hey, at least you can assign different effects to all those 4 timbres. On the old MOSS board for Trinity and Triton all the sound from the expansion went through the same effects.

- georgeinar
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Also, don't forget, you get to say which of your four tracks will be Radias-abled. It defaults to the first 4 but of course you don't need to leave it like that. There's on of the tabs (I forget which now) that you check or uncheck which 4 of the 16 midi tracks which you will enable for Radias. I usually find 4 tracks to be quite sufficient for my sequencing since there are other excellent sounds elsewhere. I save the Radias for lead synth and some strange sounding things and use the rest for straight up pads or drums.
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