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Emulating Glitching in Music
Posted: Sat May 14, 2011 3:41 pm
by tpantano
I'm trying to figure out how people emulate their music glitching. I'm assuming they just take a tiny sample of something, loop it, and put a decimator/bitcrusher on it, right?
Posted: Sat May 14, 2011 4:26 pm
by Timo
Brian Transeau's Stutteredit
Access Virus Ti Atomizer
Korg grainshifter effect
...are three ways of glitching rhythmically. I'm sure there's stacks more VST effects.
In the old days I used tracker sequencers (OctaMED, Renoise, etc.) and glitching (actually sample triggering) was really easy to do.
Posted: Sat May 14, 2011 4:44 pm
by tpantano
Timo wrote:Brian Transeau's Stutteredit
Access Virus Ti Atomizer
Korg grainshifter effect
...are three ways of glitching rhythmically. I'm sure there's stacks more VST effects.
In the old days I used tracker sequencers (OctaMED, Renoise, etc.) and glitching (actually sample triggering) was really easy to do.
Yes, I'm going to buy a TI just for the atomizer!
JK, JK, nobody have a fit.
Anyways, I forget and I'm going to RTFM, but you can pass external audio sources through the R3's effects, and can you use Line 1/2 in stereo?
otherwise I'll have to find a VST or do what I originally planned.
Posted: Sat May 14, 2011 11:17 pm
by X-Trade
tpantano wrote:
Anyways, I forget and I'm going to RTFM, but you can pass external audio sources through the R3's effects, and can you use Line 1/2 in stereo?
If you turn voice unision on for an audio in program (not sure but I always set to 2 voices full stereo spread/width to make sure), it automatically assigns one voice to the in1 and the other to the in2 for stereo processing.
There should also be a stereo in processing patch or template or something in the audio in category.
Posted: Sun May 15, 2011 10:59 am
by Sharp
It's most certainly done by sampling, that's for sure. Check out the Truncate/Slice function in Sampler Mode.
Something also worth trying is
THIS tutorial I wrote. If you mix that idea with a Gate Effect (CC07) programmed into a Sequencer track which is turns on and off the volume at an extremely fast rate, that should give you something very interesting to play with. Not exactly what your after, but different.
Regards
Sharp.
Posted: Tue Jun 21, 2011 6:35 pm
by dan303
If you're a windows (I don't think it's mac compatible) user try The Glitch VST. It's pretty old but it's free. I use it all the time. =D
Posted: Fri Jan 13, 2012 2:35 am
by zuzz
Depends on what kind of glitching.
Glitching of the music... like stuttering.
There are VST plugins for that.
Glitching in the music... like clicks.
Short sounds 100th of a second long.
Posted: Sat Jan 14, 2012 3:34 am
by tpantano
zuzz wrote:Depends on what kind of glitching.
Glitching of the music... like stuttering.
There are VST plugins for that.
Glitching in the music... like clicks.
Short sounds 100th of a second long.
look how old this thread is, zuzz
Posted: Sat Jan 14, 2012 6:14 am
by roblabs
If you're a windows (I don't think it's mac compatible) user try The Glitch VST.
Things like this irk me like crazy. I never understand why music software and VSTs, etc. would be platformed only for Windows.
I remember I used to work at a studio where they had a quad core pc that was always crashing in the middle of sessions. I suggested that they purchase a Mac and the lead engineer remarked that he had never even thought of that! At least Macs are stable...
By the way, theres also this:
http://www.glitch-sequencer.com/documentation.php
Runs multi-platform...
Posted: Sat Jan 14, 2012 4:30 pm
by tpantano
roblabs wrote:If you're a windows (I don't think it's mac compatible) user try The Glitch VST.
Things like this irk me like crazy. I never understand why music software and VSTs, etc. would be platformed only for Windows.
I remember I used to work at a studio where they had a quad core pc that was always crashing in the middle of sessions. I suggested that they purchase a Mac and the lead engineer remarked that he had never even thought of that! At least Macs are stable...
By the way, theres also this:
http://www.glitch-sequencer.com/documentation.php
Runs multi-platform...
...
I guess people ignore my "look how old this thread is" comments
As for what you said, Macs have four, five, six time markups on the hardware. I still use one as, as you said, they are stable.
However, plug-in development for a Mac is a PITA as you need to learn how to work with Cocoa.
Posted: Sat Jan 14, 2012 4:54 pm
by Synthoid
tpantano wrote: Macs have four, five, six time markups on the hardware.
I've never heard that before.

Posted: Sat Jan 14, 2012 5:30 pm
by tpantano
Synthoid wrote:tpantano wrote: Macs have four, five, six time markups on the hardware.
I've never heard that before.

Specs of my iMac G5 (before I added extra RAM):
160 gb 7200 RPM Hard Drive
1.9 gHz single core processor
512 mb DDR2 667 RAM
1440x900 17" display
Built-in webcam
Motherboard
Price When Purchased: ~$2400
A few months later, when I learned about computer hardware, I went on NewEgg and designed a similarly specced computer in a wishlist. The total came to ~$450. Add in (a very generous) $150 for assembly/all-in-one design, and that's $600.
2400/600 = 4, or a 400% markup
Their prices are a bit better now, especially in the realm of laptops, but still very high.
Posted: Sat Jan 14, 2012 8:12 pm
by X-Trade
I do think though that if you look (particularly at macbooks/laptops) at a machine of similar build quality, you're looking at price.
In the PC market there are a lot of budget models where they focus on specs to make it look good on paper, but the build quality is very poor.
Anyway, this is getting a bit OT, don't you think?
Posted: Sat Jan 14, 2012 9:25 pm
by tpantano
X-Trade wrote:I do think though that if you look (particularly at macbooks/laptops) at a machine of similar build quality, you're looking at price.
In the PC market there are a lot of budget models where they focus on specs to make it look good on paper, but the build quality is very poor.
Anyway, this is getting a bit OT, don't you think?
It's getting OT and this thread is ollllldddd, yes.
But I don't care XD
Thing is, X-trade- I could build a hackintosh (Mac OS X on generic Hardware) with a great build quality as well as more personal customizations, for 1/3-1/6 of the price of a Mac desktop.
Posted: Sat Jan 14, 2012 10:37 pm
by X-Trade
All I can say is that 3 years ago I bought this macbook and it is of comparable build quality to an HP laptop that I had bought two years previously to that, has superior performance, and cost about the same. The performance is roughly equal to the progress over those two years and the difference in chips.
Previous laptop was an HP Compaq 6715b, with the dual core AMD x64 processor.. Was built like a tank and tbh I did love it. I only bought the mac because I was working with macs at uni and wanted to do software development for my coursework at home.
But now I wouldn't go back to using a PC at home, for music or web browsing. I have Windows installed only for gaming and a bit of software development. Last time I logged in is at least three months ago at this point.
I'm not sure about the desktop models though, you're right. They do seem very expensive for what they are. Although the mac minis seem to be good value for money.
Aren't the old G5's PowerPC? I have a couple of Mac Pro G4's at home and they have a dual core PPC processor. The Hz are a bit low but supposedly performance is better than an Intel of the same speed. It's difficult to compare entirely different chip architectures on their clock speed alone.