How do they do that.
Moderators: Sharp, X-Trade, Pepperpotty, karmathanever
Re: How do they do that.
Cool. I would have never guessed that it was Triangle waves. It sounds a lot like something Faithless would use. Very nice.<br><br>He..he.. I'll have to have a go at programming that on my Trinity now.<br>
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Re: How do they do that.
<br><br>Totally, I am learning some really valuable lessons here. I am as happy a pig in sh*t when we have these kind of threads going on<br>I think it is really good stuff that we are talking about here. <br>

- RiotNrrd
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Re: How do they do that.
Ya, threads like this are where it's at.<br><br>Thanks, Sharp, for taking the time to put those demos together and writing the tips on EQ. I'm definitely going to be using these ideas.<br><br>To be honest, I haven't actually been programming my drums at all. Just letting the Karma generate them. But I think I'm going to have to get down and dirty with just the kits and my own two hands.<br><br>Out of curiosity, do you program the drums using the keyboard, the step editor, or something outside of the Triton/Karma world altogether?
Re: How do they do that.
<br><br>I program absolutely everything on the Trinity / Triton. I only use the internal sequencer of the machine. I just prefer the sequencer in the workstation to Cubase or Logic. I'm also much faster on the workstation than with PC sequencers. But that's just me. What's good for me may not be right for you.<br>So just use what your most comfortable with and don't mind what others are using. Whatever works for you is the right tool to use.<br>Out of curiosity, do you program the drums using the keyboard, the step editor, or something outside of the Triton/Karma world altogether
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- RiotNrrd
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Re: How do they do that.
OK, Sharp, that's a good thing to know. Because your drums and whatnot sound GOOD. Which means that as far as using the internal sequencers, It Can Be Done. And that's useful to know, especially since I don't HAVE any software sequencers. I MUST use the internal sequencers (at least for now). So knowing that you're using the same tools that I have gives me the confidence that, even if I can't do it right now, I will be able to as long as I keep at it with what I've got.
Re: How do they do that.
Nice one Sharp, cheers 

Re: How do they do that.
RiotNrrd.<br>It does not matter what kind of sequencer you use, so long as you're happy. <br><br>You wont lose out on any thing musically by using the internal sequencer over Cubase. Cubase is one heck of a program I'll admit, and it does offer a lot of tools and visual guides as to what's going on. All those features are fantastic, and very useful in the right hands. But no matter what sequencer you use, it will still only do what you tell it to.<br><br>So with that in mind, I prefer the internal version. And that's my choice. Cubase wont make me sound any better or allow me to program any faster. Note I use the word "ME" . Others will have a different opinion. Than again I should say, others will have a different preference. Get my drift?.<br><br>It's a personal choice.<br> :-*<br>
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Re: How do they do that.
Guys,<br><br>i've just had a chance to read this entire thread cos I've been a little out of touch for a while. It's amazing to have the opportunity to learn things like this and to be able to hear the simplicity of the stuff that sounds so good.<br><br>Rock on dudes.<br><br> ;D
;D<br><br>dzm

- RiotNrrd
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Re: How do they do that.
Doesn't bother me any using the internal sequencers. It's just good to know that they CAN be used to create tight sequences like the ones you've presented.<br><br>So, my question is, when you are doing your drum programming in the internal sequencer, do you bang on the keyboard manually and then quantize and track-edit and whatnot, or are you using the step editor?
Re: How do they do that.
<br><br><br>I would be using Step Record at that point.<br>I never program my drums in real time. Same goes for the Bass Track. <br>So, my question is, when you are doing your drum programming in the internal sequencer, do you bang on the keyboard manually and then quantize and track-edit and whatnot, or are you using the step editor
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Re: How do they do that.
This thread is a thing of beauty. Let's hone in some more:<br><br>(These questions apply to all forms of synth programming; not just trance.)<br><br>1) Besides panning, what other controllers do you consider playing with? (GIVE CONTROLLER NUMBERS IF POSSIBLE)<br><br>2) I'm only familiar with the term "Gating" with reference to noise gating and gated reverbs. But you seem to be talking about something else altogether. Please spell it out in painfully simple terms.<br><br>Thank you for sharing this info. You guys are making this site addictive!<br><br>-cnegrad
-cnegrad
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Re: How do they do that.
For gating, imagine a pulsing or rythmic muting/unmuting of a held synth sound.
Re: How do they do that.
There is a big difference in a gate you use from the IFX, and one that you actually program by hand. Just my luck, I posted information on this already. Check this out. <br>http://www.irishacts.com/forum/yabb/YaB ... ><br><br>I even have a SNG file uploaded.<br><br>http://www.irishacts.com/support/tutori ... .sng<br>As for what other kinds of controller. Anything that can be tweaked I'll use it. Mainly I will use CC#07 and CC#13. But I even like to use 91,92,93, 94, 95 which are the Effects.<br>
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Re: How do they do that.
<br><br>Well, the controllers are different for each synth, and I tend to work with my VA's more than the Triton so here is a table of the defined CC's before getting into the Triton specifics :<br><br>http://www.midi.org/about-midi/table3.htm<br><br>For the Triton you're looking at the following :<br><br>Knob Mod.4:CC#21<br>Post IFX Pan:CC#08<br>FX Control 2:CC#13<br>F/A Attack:CC#73<br>Pitch LFO1 Spd:CC#76<br>SW 2 Mod.:CC#81<br>MFX Send 2:CC#91<br>Knob Mod.1:CC#17<br>Master Volume<br>Pan:CC#10<br>LPF Cutoff:CC#74<br>F/A Decay:CC#75<br>Pitch LFO1 Dep:CC#77<br>Foot Switch:CC#82<br>Knob Mod.2:CC#19<br>Portamento Time:CC#05<br>Expression:CC#11<br>Resonance/HPF:CC#71<br>F/A Sustain:CC#70<br>Pitch LFO1 Dly:CC#78<br>Knob Mod.3:CC#20<br>Volume:CC#07<br>FX Control 1:CC#12<br>Filter EG Int.:CC#79<br>F/A Release:CC#72<br>SW 1 Mod.:CC#80<br>MFX Send 1:CC#93<br><br>Obviously the most fun is had in controlling the filters using CC#74 and CC#71. But many of the other things here are assigned on a per program basis and will give different interesting effects.<br><br><br>1) Besides panning, what other controllers do you consider playing with? (GIVE CONTROLLER NUMBERS IF POSSIBLE)<br>
<br><br>This effect could also be called "chopping" or "ducking" too. Basically its amplitude modulation, that turning the volume up and down very quickly<br>2) I'm only familiar with the term "Gating" with reference to noise gating and gated reverbs. But you seem to be talking about something else altogether. Please spell it out in painfully simple terms.<br>



Re: How do they do that.
LOL, two people answered the questions before I even finished typing mine
Now, that is what I call participation, and community spirit ;D<br><br>Daz.
