Page 3 of 7

Posted: Fri Feb 15, 2008 7:31 pm
by autogenesis
S4racen wrote:Autogenesis Hi!

What footswitch do you use with the Pk?
Hi S4racen, I use one of these simply because a drunk guitarist was kind enough to leave it at a gig I was sound engineering at :)
It seems to work OK though. I've got the 'latching version' but managed to rip out the latching mechanism to make it work like the other model.
The models are the FS1 & FS2 by 'Guitar TECH'
Image



flycycle wrote: I'd like to see them, it's really useful to see what people get up to with the config files - things I hadn't thought of etc. Plus it means I've got a good collection of examples to test against so I don't go breaking anything ;)
It's only really my VJ setup that has a lot of custom controls defined in the config file which you can find here

The others only have various different pad groups set up on the first 8 scenes. So I doubt they will be of any interest to you, but you can get them here if you want them.
I'll probably define more custom controls for the switches when farmpad has memory across scenes for controls on the same channel.

I've made these icons for the executable scripts, so I can launch each configuration quickly while experimenting with farmpad. I thought others might find them useful so I've put a link to the icon files below the images.
Image Image Image Image Image Image Image Image Image
Anyone who wants them can download the actual icons here

Flycycle, sorry to keep coming up with more 'I wants' for farmpad. But theres one thing I forgot to mention before. How about a function that lets you switch between the MIDI channels the knobs send CC#'s on independently from the scenes. i.e. have something like the 'sceneswitch' option for changing scenes, but instead specific to the knobs. It would be so nice to be able to hold one of the 'knob assign' switches then hit a pad to choose the channel, effectively giving us 32 knobs per scene! I don't know if this is possible, and I feel a bit like a spoilt kid asking for even more functions. But damn, that would be the nuts.

Posted: Sat Feb 16, 2008 8:55 am
by S4racen
yeah yeah yeah....

ANd how are you getting on with getting Midi back into farmpad from ableton?

I'm hoping that one of my switches will light up when loop is on in a clip and then if i select a different clip it's light will change or stay the same to show that clips loop ststus....

Spent last night playing and fiddling and as i use my set up mainly for DJ'ing Farmpad has turned my padkontrol into the ultimate box of dj effects ever!!

Oh and another scene for the turntables, and another for the cdj's and one for a drum rack.... the list goes on!

16 you say!!!

Wicked cheers
D

Posted: Wed Feb 20, 2008 1:18 am
by flycycle
v.1.1 is now available at http://farmaudio.com/farmpad

new features:

- 64 scenes. (4 scene switches)
- Added pedal support.
- Added remote control support - programs can set farmpad controls on and off via midi.
- Added Min/Max values for controls.

Not as much as I wanted to get done for this version, but it's been a busy time recently!

The remote support isn't 100% yet, I'm sure there's a few bugs I haven't found so let me know if you spot anything. It seems to work ok with Ableton's remote mode, I haven't tested it with any other software so far.


Thanks for the config files and icons autogenesis, the icons look great :D
autogenesis wrote:How about a function that lets you switch between the MIDI channels the knobs send CC#'s on independently from the scenes.
Sure, why not? :) I'll add it to one of the next versions.
S4racen wrote:What footswitch do you use with the Pk?

I'm one switch away from perfection in my setup and didn't realise i could do this..... Would be awesome if Flycycle can get it to change message with each stomp as well!!
Not sure what you mean by 'change message with each stomp' S4racen - like zoomzoom was talking about with different actions on each press, or do you mean something else? Glad you're having fun with your setup!

Posted: Wed Feb 20, 2008 1:46 am
by autogenesis
:shock: 64 scenes... this is turning into a real beast! thanks man.

I'm getting a 404 error on the download link to the latest version though.

edit: found it by replacing 'farmpad_v1.0.1.dmg' with 'farmpad_v1.1.dmg'

Posted: Wed Feb 20, 2008 1:58 am
by flycycle
autogenesis wrote::shock: 64 scenes... this is turning into a real beast! thanks man.

I'm getting a 404 error on the download link to the latest version though.

edit: found it by replacing 'farmpad_v1.0.1.dmg' with 'farmpad_v1.1.dmg'
Weird, I updated the link... I think you must have a cached version of the page in your browser.

64 scenes seems like a good amount to me, I'll be surprised if anyone needs more!

Posted: Wed Feb 20, 2008 3:08 am
by autogenesis
That was it, strange that it hasn't happened with past updates though. Nevermind, I found it anyway :D

64 scenes will be really useful for controlling step-sequencer type stuff, other than that I'll doubt I'll ever need more scenes again.

The remote control support is working nicely with Live 7.0.2 here. Lights going out when a clip ends as expected.


There is something though :roll:

Edit: (I don't think I was as clear as I could have been late last night when I posted this, so I've simplified)

I'm not sure that there is a pad/switch mode at the moment that acheives what I'm looking for in regard to some tasks in Live. I need...

A:
A mode like 'trigger' mode, but with different pad light behaviour if thats possible, for use with Live's 'toggle' clip launch mode.
I need the pad light to come on when a pad is pressed and sends the 'on' message. Then I need the light to ignore the 'off' message when the pad is released, and remain lit untill the pad is pressed and released for a second time and receives a second 'off' message.
(this would also be useful for controls like 'arm record')

B:
A mode for retriggering clips where the pad still stays lit until the clip plays to the end. Maybe this could be a mode that lights the pad with the first 'on' message, then ignores any subsequent 'off' messages except the remote message back from live when the clip ends. So the pad stays lit up while the clip is being retriggered, then turns off when the clip plays its full length and ends.

Sorry if this is already possible somehow, but I've tried all pad/switch modes and can't get it to work.

Posted: Wed Feb 20, 2008 9:13 am
by S4racen
Hi Flycycle,

Yeah the stomp effect of changing cc's is what i'm after....

The idea is that i asign a pad to the beat repeat effect loop division knob set as defult to 1 bar, each press drops the length of the loop down by a division (no triplets though).....

And wish i'd logged in last night as the missus was out, i'd have been happy fiddling for a couple of hours instead of watching the football....

Is anyone else spending more time setting up than actually playing at the moment?

Cheers
D

Posted: Wed Feb 20, 2008 9:37 am
by JaJu
I'm also setting up like a mad man these days. With the new Live version the faderfox controllers became supported for instant mapping, so now my old LV1 is suddently tha bomb :-) Also I found a free AU called 'instant sampler' at http://www.muxer.nl/instant-sampler/ which is really amazing for live performance, and works great wit the PK.

Posted: Wed Feb 20, 2008 11:06 am
by S4racen
Hey JaJu,

I'm guessing i'll find out tonight but currently i'm using supatrigga to do my reversing effect but it cuts out for a bit before it passes it's result....

Does the Instantsampler do it immediately so i can use it when just one track is playing (the input will be from a CDJ routed into Ableton...?)

If so i'll just asign a pad as a trigger with one of the switches as a clear memory function on every case of instant trigger (thinking i need 8 instances so whats the cpu drain?)


Cheers
D

Posted: Wed Feb 20, 2008 12:19 pm
by autogenesis
S4racen wrote: ...Is anyone else spending more time setting up than actually playing at the moment?...
Definitely, I just got my VJ setup working nicely. Now I'm back to square 1, up to my neck in the config file trying to get it working how I want with ableton.
JaJu wrote:I'm also setting up like a mad man these days. With the new Live version the faderfox controllers became supported for instant mapping, so now my old LV1 is suddently tha bomb :-) Also I found a free AU called 'instant sampler' at http://www.muxer.nl/instant-sampler/ which is really amazing for live performance, and works great wit the PK.
That plugin looks interesting. Thanks for the link JaJu.

Posted: Wed Feb 20, 2008 12:44 pm
by flycycle
autogenesis wrote:Say for example I have a clip with the launch mode set to 'toggle' I also have a pad set to toggle in farmpad, this pad is assigned to the clip... I hit the pad - it lights up & the clip starts. I hit the pad again - the light turns off, but the clip continues. I hit the pad again - the light turns on & the clip stops. Now the light no longer represents the state of the clip.
Try the 'gate' launch mode, I've found that works best for me with padKontrol toggles.
autogenesis wrote:Also a mode that ignores any 'off' messages completely apart from the remote messages from live when a clip ends might be useful. So you can retrigger a clip with the light staying on all the time the clip plays then finally turning off when you allow the clip to play to its end?
The 'retrigger' pad mode does this if I've understood what you want correctly.
S4racen wrote:Yeah the stomp effect of changing cc's is what i'm after....

The idea is that i asign a pad to the beat repeat effect loop division knob set as defult to 1 bar, each press drops the length of the loop down by a division (no triplets though).....
I'm going to add in trigger sequences at some point which should cover this - you'll be able to have a list of values which the control will cycle through on each hit. I'm looking forward to getting sets of note scales on to different pads, then rocking out with some pseudo-steve reich riffage!

Posted: Wed Feb 20, 2008 3:13 pm
by autogenesis
flycycle wrote:
autogenesis wrote:Say for example I have a clip with the launch mode set to 'toggle' I also have a pad set to toggle in farmpad, this pad is assigned to the clip... I hit the pad - it lights up & the clip starts. I hit the pad again - the light turns off, but the clip continues. I hit the pad again - the light turns on & the clip stops. Now the light no longer represents the state of the clip.
Try the 'gate' launch mode, I've found that works best for me with padKontrol toggles.
My bad, Gate mode works exactly how I need it to :oops: I still can't figure out a way to get the lights to stay in sync with the active state of the 'arm record' buttons though. Any ideas?
flycycle wrote:
autogenesis wrote:Also a mode that ignores any 'off' messages completely apart from the remote messages from live when a clip ends might be useful. So you can retrigger a clip with the light staying on all the time the clip plays then finally turning off when you allow the clip to play to its end?
The 'retrigger' pad mode does this if I've understood what you want correctly.

:oops: Yeah it does, I still had the pads sending MIDI note messages on the scene I had assigned. For some reason this meant that retriggering worked fine, but the light wouldn't go out at the end of the clip like it does with the default pad mode.

btw the pedal's working great now, thanks.

Posted: Wed Feb 20, 2008 3:43 pm
by S4racen
Trigger sequences would be the bomb.....

Farmpad has now eclipsed any of the other apllications on the market Ian!

Thank you so much for the updates, it makes such a change for someone to take comments and act on them after the initial creation.....

Cheers
D

Posted: Thu Feb 21, 2008 9:43 am
by S4racen
And for when everyone has stopped fiddling (might never happen if i'm honest.....)

http://www.styleflip.com/index.php?main ... &face_id=1

Cheers
D

Posted: Thu Feb 21, 2008 2:12 pm
by autogenesis
^ No way! thats really cool. You can even upload your own designs.

Now I just need to find out if it's possible to change the LEDs to green one's to match my Killamix :P