Hi S4racen, I use one of these simply because a drunk guitarist was kind enough to leave it at a gig I was sound engineering atS4racen wrote:Autogenesis Hi!
What footswitch do you use with the Pk?

It seems to work OK though. I've got the 'latching version' but managed to rip out the latching mechanism to make it work like the other model.
The models are the FS1 & FS2 by 'Guitar TECH'

It's only really my VJ setup that has a lot of custom controls defined in the config file which you can find hereflycycle wrote: I'd like to see them, it's really useful to see what people get up to with the config files - things I hadn't thought of etc. Plus it means I've got a good collection of examples to test against so I don't go breaking anything![]()
The others only have various different pad groups set up on the first 8 scenes. So I doubt they will be of any interest to you, but you can get them here if you want them.
I'll probably define more custom controls for the switches when farmpad has memory across scenes for controls on the same channel.
I've made these icons for the executable scripts, so I can launch each configuration quickly while experimenting with farmpad. I thought others might find them useful so I've put a link to the icon files below the images.









Anyone who wants them can download the actual icons here
Flycycle, sorry to keep coming up with more 'I wants' for farmpad. But theres one thing I forgot to mention before. How about a function that lets you switch between the MIDI channels the knobs send CC#'s on independently from the scenes. i.e. have something like the 'sceneswitch' option for changing scenes, but instead specific to the knobs. It would be so nice to be able to hold one of the 'knob assign' switches then hit a pad to choose the channel, effectively giving us 32 knobs per scene! I don't know if this is possible, and I feel a bit like a spoilt kid asking for even more functions. But damn, that would be the nuts.