Page 3 of 3
Posted: Mon Oct 22, 2007 9:02 pm
by RC-IA
thanx ski!

did you program the guitar sound?

Posted: Mon Oct 22, 2007 9:07 pm
by ski
Hi RC,
No, I didn't program the guitar sound. I looked at your screen shot and [sniff] I don't think you used any of the sounds I programmed

... but I won't hold it against you...
What's cool is that the sound is so clean and clear, yet there's still some woof and low-end "point" to the kick.
Cheers!
-=sKi=-
Posted: Mon Oct 22, 2007 9:10 pm
by RC-IA
ok.
i should re-EQ the kick
maybe you make us a list of the sounds you programmed (i"m interested by this) thanx

)
Posted: Mon Oct 22, 2007 9:25 pm
by ski
Hey RC,
Maybe you mis-understood... I thought the kick was cool. I think the piece could support a more agressive kick overall (just my taste), but really, it's fine the way it is IMO.
maybe you make us a list of the sounds you programmed (i"m interested by this) thanx
Thanks. I'll try to put a list together.
Posted: Mon Oct 22, 2007 10:24 pm
by ski
Hi RC,
In alphabetical order, the following is a list of the patches I made for MOD-7 which appear in the Factory bank. I have many others that appear in the service banks. Thanks for asking!
Air Mallet/JunkJam SW1,2
Andes Pipes
Angels and Butterflies
Beyond the Clouds (hold)
Carillion Variations
Cathedral of the New Age
Contemporary Pianist SW2
Convergence
Crystal Bells SW1
Dare 2 B Square
Double Plucked
Dreams of Neptune (hold)
Elec Didjdoo **JS-Y**
Frantic Opera Lead VJS
Godzilla Gong SW1,cntrls
HollowSkape
Inside the Gong
Jambia CNTRLS, kn5=shakr
Knee-Deep Bass knob 5,6
Lo/HiFi TensionPad SW1,2
Mostly Mellow
Mystery Alto Flute SW1
New Age Starter Kit
Ominous Motion SW1,2
Pfat Boy (all controls!)
Plaintive Choir SW1,2
Pulse E.Piano
Rated (P)PG for "Bell"
Sitar & Tambura
Trumpetscape (cntrls!)
VJS SyncBlaster Lead
When a Robot Dreams
Zombie Choir
Posted: Mon Oct 22, 2007 11:53 pm
by billysynth1
Nice piece RC, and Peter thankyou for posting it. I actually made a video on the weekend of me at the O going through the first 50 or so sounds in the Factory Bank. I'm using most of the controllers as Ski suggested, but unfortunately forgot to use knobs 5-8

Its quite long, about 1 hour, bit boring at times too
I was thinking of posting it, but i wont, it was a hot day and i was wearing shorts, my skinny hairy legs are showing hahalol, not to mention all the funny facial expressions i make everytime i moved a controller and i got this wierd sound coming out of the big O

Last night I worked out how to burn this video to dvd - wow, its been great watching myself play these 50 MOD 7 sounds on TV hehe
Billy
Posted: Tue Oct 23, 2007 2:13 am
by EJ2
Hey, RC,
Very nicely done. Super demo of the MOD-7. This EXi is fantastic, isn't it. Thanks for the pics as well. Now I have another face to put to a name. We need to see more "OASYANs' as Peter calls us.
Ski! What can I say! Simply amazing programs. Stunning work.
Cheers,
Eric
Posted: Tue Oct 23, 2007 4:59 am
by peter m. mahr
RC-IA wrote:thanx peter for all the work

Copy/Paste I usually do not call "work"

. You made the demo, the fotos and wrote the text.... by the way - thanks for sharing!
ski wrote:In alphabetical order, the following is a list of the patches I made for MOD-7 which appear in the Factory bank. I have many others that appear in the service banks. Thanks for asking!
I see several of my favourites... I was so sure that double plucked is from you, but I also was wrong with another sound - the "Robot" thing, which I actually thought went thru your hands aas well. Mhh... maybe it is now time for another MOD-7 demo....

[just kidding]
billysynth1 wrote:I was thinking of posting it, but i wont, it was a hot day and i was wearing shorts
You should!
And do not worry about wearing shorts. Most of us are living in the northern hemisphere, thus you would make some of us jealous... at least me. We had the first snow on Saturday already....
EJ2 wrote:Hey, RC,
Very nicely done. Super demo of the MOD-7. This EXi is fantastic, isn't it. Thanks for the pics as well. Now I have another face to put to a name. We need to see more "OASYANs' as Peter calls us.
Agree, to know more about other "OASYS users"

would be great...
peter
Posted: Tue Oct 23, 2007 5:41 am
by sebbytriton
Great job RC

Posted: Tue Oct 23, 2007 10:02 am
by RC-IA
thanx all
ski: thanx for the list, there are some i really love in the list and it seems that you are the man for complicated sounds!
got it for the kick

Posted: Tue Oct 23, 2007 3:34 pm
by Charlie
@RC: by 35 patterns you ment 35 song slots? Or did you actually mean "Patterns" like the User-patterns? And the distorted guitar is a MOD-7 sound? Named "Pure Nit-something" I suspect (sorry - haven't upgraded yet to 1.3

)?
Posted: Tue Oct 23, 2007 4:40 pm
by RC-IA
yes charlie 35 user pattern, and yes this the nitro guitar (a mod7 patch), with some modifications on the effects

Posted: Tue Oct 23, 2007 4:49 pm
by Charlie
I thought the user patterns are only for drum-programming and not for sound-variation?!?

Posted: Tue Oct 23, 2007 5:04 pm
by RC-IA
Charlie wrote:
I thought the user patterns are only for drum-programming and not for sound-variation?!?

i'm not sure i understand you, but when you record a pattern (drums or whatever instruments/patches) you can record all controllers too

Posted: Tue Oct 23, 2007 9:04 pm
by Charlie
There are song-slots: eg. Song Slot 000 is the first one you see, when you push the sequencer button. You can record whatever you want to there: Midi, Audio, Controller, Karma etc.
And from the sequencer-tabs you can choose the pattern tab where you can load and copy drum patterns and handle user patterns as well. You can use these patterns in each song slot you choose to. You have factory and user patterns there.
I am not sure wether you ment these patterns or the song slots when you mentioned your 35 "patterns". The sequencer does not distinguish between traditional "patterns" and "songs". For the Oasys everything recorded in the sequencer is a "song".
Did this help to increase the confusion?
